Storm Tracer :: Specifications

Storm Tracer is a high speed volumetric sprite or placard rendering system. This means it renders in scene and interacts with other objects in scene.

  Yes Partial No Additional information
Illumination by in Scene Lights
X
-
-
Storm tracer supports 2 illumination models, normal and placard as well as illumination "off".
Receive Shadows
X
-
-
 
Cast Shadows
X
-
-
Storm Tracer casts it's own shadows using a Storm Shadow tag
Compatible with Post Effects
-
X
-
Compatible with most effects for instance Glow, Highlights & SMB, incompatible with Cebas DOF & Object Motion blur
Bump Support
X
-
-
 
Normal Map Support
X
-
-
Storm Tracer supports "absolute" style normal maps with -Z
Multipass Compatible
X
-
-
Storm affects Alpha, and outputs during Multipass to the environment channels. Storm outputs it's own Z-Buffer/Depth channel in multipass
Reflection Support
-
X
-
Storm Tracer particles can be reflective, but are not reflected in other objects
Transparency Support
-
X
-
Storm Tracer works with non refractive transparency
Unlimited Ray Depth
X
-
-
 
Shader Compatibility
X
X
-
Storm tracer uses standard Cinema 4D Shaders, Volumetric Shaders and other party shaders may not be compatible.
In Scene Object Interaction
X
-
-
Storm Tracer is rendered in scene rather than in a separate pass
Hard Edge Compensation
X
-
-
Storm allows you to get rid of "popping" and hard edges usually associated with placards using a fading system
Inbuilt L-System X - -  
Voxel Displacement X - -  
Specular Support
X
-
-
 
Thinking Particles Compatible
X
-
-
 
Standard Particles Compatible
X
-
-
 
Polygon Geometry Compatible
X
-
-
 
Deformer Compatible
X
-
-
 
Generator Compatible
X
-
-
 
Spline Generator Compatible
X
-
-
 
Spline Compatible
X
-
-
 
Vertexmap Compatible
X
-
-
 
Selection Tag Compatible
X
-
-
 
Null Object Compatible
X
-
-
 
Surface Color Sampling
X
-
-
With "at birth" mode for TP Particles
TP Per Particle Color/Opacity Control X - -  
NET Compatible Version
X
-
-
Pricing available upon request, Standard edition not NET compatible